
Gameplay.
Basic gameplay loop.
You are a hairy ball of dust trapped inside a wall. Suddenly you can move and dash. WTF is going on? Explore the house you have always inhabited and meet it’s only occupant and his past, with hand-crafted visuals and carefully designed movement for your delight.
Basic gameplay loop.
Thought to be a medium/small sized dog (with no specific breed). Color between white and yellow
Drew the character holding a stop sign just for the sake of exploration (I think that this job can be visually appealing).
Vertical level concept.
Exploration in terms of art supplies used for the line art: blue and black colored pencils (left) and black oil pastel (right).
Basic idea of the first level’s orientation and elements.
Think this is a cool game idea? Want to talk about something? Just me up and I’ll listen :)